[1.4 Alpha] MODIFIERS FOR ENEMIES!
A remake of my favorite terraria mod of all time (prefixes for enemies) that sadly became out of date in tmodloader v0.10. Original Idea and many concepts belong to Hiccup251 and Jofairden.
WHAT DOES IT DO: Any hostile enemy in the game has a chance to spawn with (possibly multiple) prefixes/modifiers that enhances their attacks. For example, a zombie can have a prefix that makes it have more armor and health, and also shoots fireballs at you every 5 seconds. Prefixed mobs also drop extra cool and customized loot. Kill rare enemies to get progression-based loot tokens that drop super strong weapons!
This mod adds another random and cool loot aspect of the game, as you can get really cool modded and vanilla items that progress as the game progresses. Additional prefixes are unlocked with game progression - and watch out for the dangerous suffixes, with game-changing abilities.
Did I mention, prefixes can STACK! That means you could encounter a burning blue slime, or a Burning Electrified Magma-Spitter Rare Blue Slime The Immortal! Both the effects and the LOOT can stack, so with bigger risk comes bigger reward!
You can fully configure the settings (Spawn chance, loot, etc.) after downloading! Simply click on the cog in the bottom right of the mod in your mod manager.
There are currently:
- 27 possible base stat changes
- 25 special effects
- 27 possible projectile modifications
- 7 possible suffixes
- And the chance of a rare enemy meaning there are a total of 28 * 26 * 28 * 7 *2 =
285,376 variations of any given enemy
I’ll update this with a wiki as soon as I can.
CHANGELOG:
v1.0.0:
- distribution changes and full release v0.1.15:
- Updated to tmodloader stable 1.4
- more balance changes
- fixed bug where coins weren’t dropping v0.1.12:
- changed name from “Prefixes for Enemies” to “Modifiers For Enemies” v0.1.9:
- moved phantasmal dragon to hardMode v0.1.8:
- added more loot tables and balancing v0.1.7:
- fixed projectiles shooting with incorrect speeds (very fast if u were far away)
- more balance changes v0.1.5:
- fixed rarities
- balanced spawn chances more
- hardmode locked some modifiers v0.1.4:
- added configuration settings
v0.1.3:
- added suffixes
- added basic multiplayer support
- fixed some more issues TODO:
- Polish up Weapons
- Add more Weapons
- Add suffixes
- Add more prefixes
- Balance prefixes more
- Optimize for multiplayer
Credits:
- Main developer/Spriter: saleguas
- Assistant Developer: Stats Captain#3423
- Assistant Spriter: Not Magolor#1191
https://forums.terraria.org/index.php?threads/1-4-modifiers-for-enemies.112273/